Showing posts with label Multiviewer. Show all posts
Showing posts with label Multiviewer. Show all posts

Monday, September 21, 2009

Initial Equipment Review: Part 1

I wanted to give an initial impression opinion of the equipment that we have in the new digs.  Some is more glamorous than others, and not all of it is glowing.  Please note, these are my personal opinions from my point of view.  I may not have the best grasp of everything I'm reviewing, but I'll tell you what I think about what I know ;)  This is more intended for those within my readership that are looking at making purchases like this in the future, who want to know more about something from an end-user's perspective, or even for those who spec'd and installed the stuff in our room :)

For the Caniacs reading along, I'm sorry :)  It's going to be really boring!

This will most likely take a few posts, simply because I don't have time to write out an ultra long-form post.  If you're interested, please stick with me.  I hope it's helpful in some regard!

Again, the following opinions are my own and do not necessarily reflect those of the staff and/or management of the Carolina Hurricanes, NC State Wolfpack or the RBC Center.

Video Switcher
First, it's easy for me to start with the Ross switcher because that's what I use on game nights as the technical director.  So far, I'm loving it!  We previously had a Grass Valley 2200 with an external [Pinnacle] DVExtreme for the special effects (replays, Bubblevision, Bobblehead cam, etc.).  Now, all effects that I'm using are built into the switcher itself.

Side note: I am using one of our existing and upgraded graphics machines to run our replays for football, but that was more function over form: I needed to have those done before I even trained on the switcher, so it made sense to work them the way I already knew how :)

Some effects are contained within the switcher, including an NC State logo wipe transition and an Under Review graphic for football.  For hockey, I have been able to [somewhat] recreate the BubbleVision, Bobblehead cam and MirrorVision effects from the old Pinnacle DVExtreme, with hopes to do more coming up in the regular season.  I can see the potential of the machine, but just have to learn more about how to make it work :)

Our setup is kind of unique on the switcher.  As installed, the switcher had MLEs 1, 2 & 3 (moving farthest to nearest), with four keyers per MLE.  MLEs 1 & 2 had the effects board set up on them and MLE 3 (the closest one) was a simple preview/program bus (though it still had the four keyers).  With the old 2-ME GVG (which  had ME 1 closest and ME 2 farthest) was set up so that the DVE was actually used as one of the two keys on ME 1 and used aux outputs from the switcher to feed ME 2 out to it for replays, etc.  (One of several issues with this setup was that our cameras would not tally if they were run through the DVE, so if there was ever a side-by-side graphic, the director had to be very dilberate on letting the cameras know they were online.)

All that to say, we were used to having our effects on the bus closest to us, and asked if the configuration could be changed accordingly.  One of the cool features of the Ross is that you can actually reassign MLEs and even the aux busses) across the MLEs (meaning, instead of having MLE 1, 2, 3 you could have MLE 2, 3, 1 if you wish).  However, the "squeeze and tease" [S&T] card (as the effects card is called) is hardware and installed for whichever MLE is on a particular row: i.e.--if it is on "row 2", it will always be on row 2 even if you remap the MLEs.

Coming full circle, what's unique about our setup is that, as originally configured, no S&T was installed on the closest MLE.  To get the effects down on the closer MLE, they actually abolished MLE 1, so we have MLEs 2, 3 & 4 (farthest to nearest), with S&T installed on 3 & 4 (two closest MLEs).  MLE 2 is now a straight preview/program bus.  Crazy, huh?

I will say that the Custom Controls are amazing.  I'm sure that many switchers out there do this these days, but I'm coming from one that did not.  The most automation the GVG 2200 had was an "auto trans" button ;)  Being able to completely reset my key setup, recall memories [e-mems] and even preform transitions all within a single button is amazing.  For instance, my "Under Review" graphic for football is a single button that loads a still in the background, sets and positions three fly keys (MLE 2 & 3 so the boxes can be switched to the best look at the home/away coaches and our Camera 1 that will always get the "white hat") and even a chroma keyed overlay.  All this is set up and even put into MLE 4 preview, ready to take.  All that, and it's just one button ;)  I know, it's probably child's play to a veteran TD, but it's cool for me to make it work and I'm proud of it, dangit!

On a side note, running our football replays through another machine (like we did before) was actually addressed by Image Video who installed our tally display system.  We actually have an MLE that was to be sent to the machine tallied any time the graphics machine is keyed.  Meaning, if we run replays through the box, the replay machines can tally even though they are not technically "on air" (because the graphics machine is what is actually online).  We have some adjustments to make to have this work appropriately (due to the MLE-shuffle described above), but the basic workflow is in place.  Hopefully it's just a few tweaks along the way.

I'll try to give an objective "grade" for everything.  Again, my own opinion, and you would probably get various ratings even from my colleagues who use the same equipment every day.

For the switcher, I would give it a solid A for an initial opinion rating.

Multiviewer
We have a Harris Centrio for our primary multiviewer, and an Predator II for our backup in case the Centrio really takes a dive.  Our producer actually views the Predator in-game, as it shows the ten most essential sources (cameras, graphics, etc.) plus preview and program.  Plus, it helps us know that the Predator is there in case the director and TD need it.

The ease of designing in the Centrio Layout Designer is a plus.  You can make source windows, UMDs, audio meters and more and link them all into a window.  Once in a window, you can change the input and the UMD follows (passes through router naming) as well as the tally (being driven by Image Video).  The one thing I haven't gotten to follow is the audio meters.  I'm not sure if it's a software limitation or something that I'm doing wrong, but I always seem to have to change the source on the meters independently.

We have several different states for our elements, as well.  The PIP borders will tally green for preview (interchangeable for preset, by the way), red for on-air.  We also have a secondary tally "dot" that we can place that will illuminate for sources that are being recorded in our EVS (helpful since we do not have an AP that calls for replays and such).  In addition, the window (collective name for PIP, UMD, etc.) will alarm by flashing red/yellow if video signal is lost.

Helpful tip:  When several items are in a window, you can only edit the window's properties (border, tally, alarm state, source, etc.).  We were told that if we wanted to change a property such as the PIP border color or something, that we had to "break" the window (meaning you lose all of your window formatting).  Something I learned is that you can simply "unlock" the window and then edit individual parts contained in the window (PIP, UMD, tally, etc.).

We actually did have one of the Centrio cards completely lock up on us and I had one of our engineers re-seat the card to get it to reset.  The system is a little clunky in that if something goes awry, you have to plug a USB mouse directly into the Centrio card in the frame to do some diagnostic work (such as restarting the multiviewer or even the whole card).  In this case, that didn't even work and it needed a full reboot.

One Centrio card feeds two monitors, fed via DVI running 1920x1080 resolution each.  In practice they are essentially a really large dual-screen side-by-side computer display.  There is a limitation of 32 inputs per card.  Those inputs can be replicated as many times as you wish on those cards, but the two displays have to share the 32 sources.  We actually ran into an issue with this already, as the technical director and video shader share a card.  Perhaps this wasn't the best idea, as the video shader and TD both like to see lots of sources.  Maybe it would have been a better mix these two up and place them with a lower-stressed display.  Since none of us had really been exposed to this type of virtual environment, we didn't have a clue what the layout would be.  We'll figure it out soon enough.

I haven't worked much with the Predator system, but it was set up to give us the essentials in case of a catastrophic Centrio failure.  The Navigator software for the Predator is a bit less intuitive than the Centrio's Layout Designer.  However, we do have several quad-split displays that are also able to be driven by the Navigator, so that's an added bonus.

Initial opinion rating: A- (only minus for the stability issue, which hopefully will not be a recurring problem.)

I trust that all of these will not be this drawn out ;)  In the future, I want to hit EVS replay, cameras, com system, Daktronics and more.  I also hope that I haven't just alienated my readership ;)

Friday, September 4, 2009

Opening Night Recap


Wow.

Things couldn't have really gone much better for our first event (I'm talking from a broadcast perspective... State losing was not a happy thing...). The crew that was there tonight did a great job adjusting to the new setup.

We weren't perfect. The first event of the season (typically a football game) usually has a few rusty glitches and absent-minded brain lapses. Tonight was no different, but there is something key in that statement... we only had to deal with the rusty glitches and such tonight. There was never a point where we were in nuclear meltdown mode because things were going way wrong. If I mentioned the things that were going crazy most of you would not have noticed. Some of the bigger things, maybe, but many were "behind the scenes" (which is just where we like for them to go wrong!).

The first notable thing is that all of the cameras have already been living at the stadium for a few weeks now. That made things relatively "easy" for setup (please don't kill me, Engineers), and also prompt for breakdown at the end of the night. Instead of having to cart everything back over to the arena at the end of the night, we were able to either store the cameras in a closet or just bring them back up to the [Carter-Finley] control room. Very nice!

Other than the cameras living at the football stadium (and the guys being able to get out of there a little earlier than normal), things really didn't change much for the CF crew. The Skycam guys were in our control room (as they usually are when ESPN is in the house)... They certainly take up a lot of space when they're up there...

For the arena crew, things were VERY different. I explained in an earlier post about the mechanics of a football game for us (somewhat), so I won't re-bore you with those. I'll bore you with different stuff! For the most part, the positions themselves were "business as usual". We had a Director, Technical Director, replays, graphics & Audio. The operational side of each spot was very different!

Even some positions that were virtually the same (i.e.--we had purchased a couple of graphics machines within the last year or so that were upgradable to HD, so we upgraded them over the summer), were still different because we had them doing some different jobs than in previous years [for football]: partially because we (a) were on a learning curve and built certain things on certain machines because we knew how to, and (b) machines that typically did a lion's share of work for football were now no longer a part of the control room.

It took us a little while to get used to our monitor wall. Even though we set it up precisely how we wanted it, it still took some time to adjust once we got into the game. But, thankfully it's easily changeable, so we can tweak as we go. Overall, however, it was incredible to have all the sources that I needed (as the Technical Director) at my disposal when I needed them and not all the way across the wall!

[Geek alert:] On that note, I'll talk about the switcher now :) Can i just say... CUSTOM CONTROLS ARE MY FRIEND! I'm sure that all the switchers these days can do similar things, but the Custom Controls on this Ross were a life saver! I've spent the better part of my last two or three days running through scenarios on the switcher and actually intentionally trying to mess things up so that I could build a Custom Control to get me out of it. Our Engineer appropriately coined them as my "bailout buttons".

[Uber-geek alert:] Basically, when I set for certain effects (such as a First Down or the "under review" effect that I'm glad I built...), my key sources/types changed. Also, due to the limitation of two chroma keyers per MLE, I had to compose some keyable sources on a separate MLE to take them to air. When I needed to quickly reset to "normal", I had created some CCs to get me back to where I needed to be without interrupting the program stream. I know, it's elementary to TDs who have been doing this for a while, but I'm making this thing work and it's cool to see it do what I actually want it to do ;)

I could lull you into an even deeper sleep by continuing that realm of discussion, but I'm starting to put myself to sleep, so I'll hold off ;)

Other positions included replay, which utilized both our old SD Profile system that was integrated into the room; perfect for football. I would say that 75%-80% of the replays that were shown in the first half were run from our old system while the EVS operators got a little more comfortable with their setup. In the second half I would say it was much closer to 50%-50% between EVS and Profile. We even had a post-game recap that was composed on the EVS and played back at the end of the game. Also, with the ability of the EVS to create and export clips in real time, there was no need to "dump to tape" at the end of the night. The clips were already there!

Our graphics/playback guys did a great job, even through a couple of technical hiccups along the way. Everything in our control room is so immersed in computers now - we're completely tape-less at this point. Meaning, we aren't set up to be able to push play on a VTR and take it as a direct source in the switcher as we were in the past. Everything is loaded into a Click Effects Crossfire clip server and played back from there. This machine also does many of our sponsorship collateral and informational pages. The other graphics machine handles nearly all of our replay transitions (with appropriate sponsorship branding). The only replays it does not handle is for a First Down. It also takes care of many "live" (not usually pre-recorded) sponsorship obligations.

One of the spaces that sometimes gets overlooked is Audio. God bless our audio guy right now! He has a massive new console with 48 faders (plus bussing/output) and about a million levels of menu structure in the new audio board. Everything seemed to go pretty smoothly on our end. We were fighting gremlins over at the stadium (who had eaten two amplifiers over the summer... we were pushing a ton of signal down a pipe that was seriously inhibited by lack of power...), but the arena side went pretty smooth.

Overall, I really couldn't be happier with how things went for our first event. Well... maybe if the Wolfpack could've put one in the "W" column... But for us, it was a great start to our brand new world!

Monday, August 17, 2009

Learning the Facts of Life

Things are down to the wire with football production. All the while, we have equipment configuration and training going on... whew!

A couple of us took the crash course on the Centrio Multiviewer last week. The concept is easy, but the level of customization makes it extremely flexible. Since this system is tied directly to our Router, all of the input names are set by the router. Also, the tally display system passes these names through for consistency.

Today, we had an engineer setting up our Ross Switcher today, and there is training over the next three days on it. If you follow the link through, and want to see what we've got, we have the Vision 3 QMD/X control surface. I have to say, even with the little things that I learned about what the switcher can do, it made me that much more excited about it. Now I just have to learn how to make it sing before football starts ;)

Personally, I am completely moved out of my temporary shelter for the summer and back in my permanent home. Within the next week, the other guys will be moving down, as well.

I know that I have not been on top of the updates as best as I should, but there are lots of things going on right now! So many I can't even remember them all ;)

Thursday, August 6, 2009

Looking Good

Harris is in the house now configuring the router and monitor wall :)


We are also going to start the process of moving our editing machines back into the control room, so we should be settling in throughout the next week or so.

Just keeping you updated as I can :)

Wednesday, May 20, 2009

DSI Design Review - Day 1

I know I'm not going to do this justice, but I wanted to get some of the more "interesting" items (at least some of the things I understood ;) ) from the meeting today with Diversified.

I also don't know exact model numbers for some things, but I will try to link to them and I will re-post things that may be incorrect or incomplete.

One of the biggest items from the meeting today - in my estimation - is that we are going to get a new product from CamMate that will allow for a full 360° continuous rotation for our camera mounted under the scoreboard (currently referred to as "Camera 5"). Our current robotic camera is s.....l.....o.....w...... and is used primarily for an overhead of puck drop/tip off, teams taking the ice/floor and crowd/color shots. It also only goes about 330° around and we have to position the dead spot somewhere the lens isn't long enough to reach in the crowd.

The new camera will actually be used primarily for game follow. We will not have to worry about dead zones anymore because we will actually be able to spin the camera continuously in any one direction until we get tired of doing it ;) We were looking at a Panasonic head that was about $3K cheaper, but it had hard stops at 400° (more than a full rotation, which is good, but it still stops), so if the operator "loses" where he is, he could get burned by "hitting the wall".

Side note: since the scoreboard camera will be utilized primarily for game action, we will actually have a roving, sixth camera for most events used for fan/color shots more than our current setup.

A nifty by product of this (and of us being a 720p world - which makes us compatible with our main broadcast rights holder that holds the contract for the next four years at least - FS Carolinas), is that TV broadcast can now use our camera for live or replay as desired. We are actually putting CanesVision and Broadcast program feeds at this station so the operator can tell if he's "live" on Broadcast even if he only has tally for the CanesVision show.

Okay, hopefully the other couple of issues will be quicker. At least I'm not boring the less than super-uber geeks with signal path stuff (that's still fuzzy to me anyway...)

We will be utilizing Harris X75 Frame Syncs as utility up/down/cross convert signals used in production. While our cameras will all be run at native resolution (again, 720p), other signals - such as our present analog 4:3 NTSC cameras which will still be utilized for NC State Football - will pass through these to lock to our production. I noticed at Harris' website that the X75s are "obsolete"... I will be bringing this up at the meeting tomorrow :)

Another nifty feature in the control room is our "safety net" of redundancy to our production. We will be utilizing a Harris Predator multiviewer as a backup in case the main multiviewer, Centrio, crashes during a production. The Predator (linked above is the Predator2 - unsure of our exact model on order...) will receive 12 signals that can keep us afloat in the event of a failure.

The nice thing is, these 12 signals are direct feeds into the switcher, meaning the Centrio AND our routing system can both fail and the sources will still hit the switcher and the Predator to keep us live. Of course, if the switcher goes down, you're screwed anyway and we'll have to get a nice spinning logo from our Dak operator out front ;) If interested, the 12 sources designated as essential are Cameras 1-6, Crossfire 1 ("FIRE"), Crossfire 3 ("VDOC"), Miranda XG ("KERMIT"), EVS Out (single out, dual channel), Preview & Program. This gives us all of our manned cameras, including robo, our graphics, clip playback and replay source... everything we need for a barebones production :)

The outputs of the Predator will live on the "B" side (alternate input) of one of the five monitors on the monitor wall & out at the producer's position on the front deck overlooking the arena bowl. Should the Centrio go down for whatever reason (it does run on Windows...), it would just take a few seconds to flip the monitor over to the alternate input for the backup system.

Other issues such as where each of the Editors lives for pre-production was hashed out today. All of the Editors will be in the Control Room now, and will have mostly-adjacent desks.

In addition, we also went position-by-position for the game-night operation positions to make sure they were just right. Let me tell you... having TBC on board will make a big difference! Not only in functionality, but it will also look friggin' sweet!

Tomorrow is more of the same, but we're also meeting with some other people throughout the day, so I'm not sure how much will be interesting to share, but if it is even remotely good, I'll probably put it in writing.

Thanks for hanging in there with me. I know some of this is a snooze, but when it's all said and done, it will be LIGHTYEARS (pardon the fiber-optic pun...) ahead of where we are now.

Friday, May 8, 2009

Window to the World

There are so many things that I want to be able to say about everything that is going on around here... too bad I only have time for short posts!

I wanted to start on the equipment side of our room renovation with the focal point of the room - the monitor wall.

Currently, the CanesVision control room is full of rack-mounted CRT source monitors, ranging from 9" to 24" in size, most black and white, a few (graphics and preview/program) in color. The footprint is staggering...

Technology has come a long way in the near-ten years since this room was built, and the monitor wall is getting a definite upgrade! We will be utilizing a total of five NEC LCD4615 displays for our monitor wall sources. To "break up" the monitors into usable sources, we will be using the Harris Centrio Multiviewer software. We have already downloaded the software to be able to lay out the wall, but haven't had much of a chance to figure it out since the team is still going strong in the post-season (incessant knocking on any surface that closely resembles wood can be heard...)

The nice thing about the multiviewer setup is that it is custom configurable with virtually no limit to the number of layouts you can design. So, there can be a layout for hockey with separate director and td, hockey with a single director/td, basketball configured both ways, football, monster trucks, graduation... you can have a different layout based on the number of inputs and type of event, without having to physically patch anything. Just drag, drop, save and import :)

In addition to the monitor wall, there will be additional multiviewer outputs (all driven from the same Centrio) at the video shading position and the producer's position. Currently, our producer can not see anything but our program feed. Now, the producer will be able to see as many inputs as we can squeeze onto his monitor :)

There are so many other things I want to talk about, but I don't want to bore anyone to death. So, for now, this is good enough...

If you have any questions, feel free to post a comment and we'll try to figure out the answer ;)